

That's why all browser vendors prevent websites from playing audio unless the user interacts with them. This is even worse if they opened multiple tabs and are not sure which one is responsible.
#CHROME AUTOPLAY VIDEO STACK OVERFLOW FULL#
They get really angry when they load a website, and an audio advertisement blares at them at full volume. There is a good reason for this precaution: Users usually don't expect audio from websites. Otherwise, I can try loading the game engine for the login page and playing thru canvas audio. Workarounds I've tried are to have an autoclick event happen, or autoreloading the page if it's their first time.

Wondering if there's a solid workaround for this as not autoplaying the login splash soundtrack will be odd and ruin the user gaming experience. Mousemove no longer counts as "an event" or "interaction".
